Alfred R. Baudisch and Koda

Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.

Hyper-learner, indie game developer and aspiring 3D digital artist.

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Latest Posts

My Godot Projects and Contributions

My Godot Projects and Contributions

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A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct...

Brazilian Street Food Simulator

Brazilian Street Food Simulator

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Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment,...

Dog Spa Game with Unreal Engine

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I’m developing a hyper-casual game with Unreal Engine 5, it’s a Spa for Dogs, more specifically, Dachshund (sausage) dogs. I’m putting it under...

Dynamic Inventory System for Godot

Dynamic Inventory System for Godot

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Godot’s fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of...

Indie Gamedev Podcast

Indie Gamedev Podcast

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A podcast where I interview Indie Game Developers and Artists. Topics include everything related to the development, production, release and marketing...

Book: Godot Software Development

Book: Godot Software Development

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I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be mostly focused on data-oriented...

My Artistic Influence Map

My Artistic Influence Map

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What makes us, creatively speaking? What influences us? This is a question that was asked in the Udemy course “Design & Criação de Personagens”...

154: Re-learning Blender 3.0 Geometry Nodes

154: Re-learning Blender 3.0 Geometry Nodes

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Experimenting with Blender 3.0 Geometry Nodes where the Attribute nodes where removed in favor of Fields. Created: Procedural castle walls following a...

152: Match-3 Game with Godot

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Developing, with the Godot Engine, a Match-3 game from start to finish, including the main gameplay, start menu, options menu, score screen, finishing...

151: Restarting Digital Painting

151: Restarting Digital Painting

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I’m starting with Digital Painting from scratch again, following the “Med’s Map: Your Guide to Digital Painting Mastery” course. I’m also restarting...

Dailies are now “Experiments”

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I’m finally resuming my Dailies project, but now they are going to be called “Experiments“ or “Experimental Projects”. Differences I do not have to...

The Blue Bedroom

The Blue Bedroom

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In this point-and-click game, follow Van Gogh’s footsteps and creations during his stay in Arles, France. Read his own words, extracted from his...

Kaoamaru Kaiju

Kaoamaru Kaiju

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Game made in 72h for the Game Jam Ludum Dare 46 (the theme was Keep it Alone). I worked alone and made, from start to finish, all the graphics,...

Cria Jogo

Cria Jogo

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YouTube channel with more than 17K subscribers, created in 2013. Game development, creativity, programming and art content and tutorials in...

The Spectrum Soup

The Spectrum Soup

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A virtual museum about Autism. An exploration of some of the ingredients and traits of the ASD – Autism Spectrum Disorder, from the point of view of...