
Polyglot Software Engineer and PostgreSQL Database Architect with 27 years of experience, specialized in real-time systems and APIs. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.
Hyper-learner, polymath, indie game developer and 3D digital artist.
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Latest Added/Updated Projects
- Dynamic Inventory System for Godot (Open-source Projects)Updated on May 04, 2022 19:34, Posted on May 04, 2022 19:11Godot’s fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath… Continue reading Dynamic Inventory System for Godot (Open-source Projects)
- Indie Gamedev Podcast (Education Projects)A podcast where I interview Indie Game Developers and Artists. Topics include everything related to the development, production, release and… Continue reading Indie Gamedev Podcast (Education Projects)
- Book: Godot Software Development (Education Projects)Updated on April 23, 2022 06:04, Posted on April 22, 2022 09:57I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be… Continue reading Book: Godot Software Development (Education Projects)
- Godot Course: Dynamic Inventory System and User Interfaces (Education Projects)Updated on May 19, 2022 09:59, Posted on March 26, 2022 10:45Learn to create extensive user interfaces and dynamic data systems with Godot by building an Inventory Screen.
See all projects.
Latest Content
- Devlog 02: Lack of Progress and Feature CreepUpdated on June 19, 2022 19:48, Posted on June 19, 2022 10:54It’s been almost a month since the first devlog of this gamedev experiment and since then I haven’t developed the… Continue reading Devlog 02: Lack of Progress and Feature Creep
- Dog Spa Game with Unreal EngineUpdated on June 19, 2022 10:56, Posted on May 22, 2022 14:21I’m developing a hyper-casual game with Unreal Engine 5, it’s a Spa for Dogs, more specifically, Dachshund (sausage) dogs. I’m… Continue reading Dog Spa Game with Unreal Engine
- Devlog 01: Camera System and Grid Based BuildingUpdated on May 22, 2022 16:43, Posted on May 22, 2022 14:43The project started officially on 10th of May, I only worked on it for a few days on the weekends.… Continue reading Devlog 01: Camera System and Grid Based Building
- Godot Course: Dynamic Inventory System and User Interfaces (Education Projects)Updated on May 19, 2022 09:59, Posted on March 26, 2022 10:45Learn to create extensive user interfaces and dynamic data systems with Godot by building an Inventory Screen.
- Making actors transparent when they block the Camera in Unreal Engine (See-through)Updated on May 13, 2022 13:11, Posted on May 13, 2022 13:03I created a quick and simple solution in Unreal Engine to make actors and static meshes transparent (see-through) when the… Continue reading Making actors transparent when they block the Camera in Unreal Engine (See-through)
- Dynamic Inventory System for Godot (Open-source Projects)Updated on May 04, 2022 19:34, Posted on May 04, 2022 19:11Godot’s fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath… Continue reading Dynamic Inventory System for Godot (Open-source Projects)
- Game Development Documentaries and Game Jams – Interview with Phil Strahl (Pixel Prophecy) - Indie Gamedev Podcast (Education Projects)Updated on May 01, 2022 06:41, Posted on April 30, 2022 14:53He’s a creative mastermind, he makes high production indie game development videos and documentaries that can take as much as… Continue reading Game Development Documentaries and Game Jams – Interview with Phil Strahl (Pixel Prophecy) - Indie Gamedev Podcast (Education Projects)
- Northern Journey “Indie Skyrim” Game Made by One Person – Interview with Slid Studio - Indie Gamedev Podcast (Education Projects)Updated on April 30, 2022 11:55, Posted on April 30, 2022 11:44He didn’t know how to make games, but by improvising every aspect of game development, he made and published an… Continue reading Northern Journey “Indie Skyrim” Game Made by One Person – Interview with Slid Studio - Indie Gamedev Podcast (Education Projects)
- Make Money with Indie Games Realistically – Jake Birkett Interview - Indie Gamedev Podcast (Education Projects)Updated on April 30, 2022 11:54, Posted on April 30, 2022 11:39Interview in English. In this podcast with Jake Birkett from Grey Alien Games, we talk about how to work full-time… Continue reading Make Money with Indie Games Realistically – Jake Birkett Interview - Indie Gamedev Podcast (Education Projects)
- Indie Gamedev Podcast (Education Projects)A podcast where I interview Indie Game Developers and Artists. Topics include everything related to the development, production, release and… Continue reading Indie Gamedev Podcast (Education Projects)
- Donkeys and Quick and Dirty UIs with Godot – Update #1 - Book: Godot Software Development (Education Projects)Updated on April 29, 2022 07:04, Posted on April 29, 2022 06:40As the first update related to the Godot Software Development book, this is just a quick post to show something… Continue reading Donkeys and Quick and Dirty UIs with Godot – Update #1 - Book: Godot Software Development (Education Projects)
- How I grew up like Alba (the game) and the story of my Daddy as a Nature ProtectorUpdated on April 24, 2022 14:36, Posted on April 24, 2022 11:43Today I finished the game Alba: A Wildlife Adventure. In the game you control a small girl who walks around… Continue reading How I grew up like Alba (the game) and the story of my Daddy as a Nature Protector
- Book: Godot Software Development (Education Projects)Updated on April 23, 2022 06:04, Posted on April 22, 2022 09:57I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be… Continue reading Book: Godot Software Development (Education Projects)
- My Artistic Influence Map – Part 2 (Extra Items)Updated on April 18, 2022 08:08, Posted on April 13, 2022 19:18Those are all the items that were left out of the previously posted “Artistic Influence Map“. All of these also… Continue reading My Artistic Influence Map – Part 2 (Extra Items)
- My Artistic Influence MapWhat makes us, creatively speaking? What influences us? This is a question that was asked in the Udemy course “Design… Continue reading My Artistic Influence Map
- 157: Digital Painting Color Fundamentals and Hue ShiftingUpdated on January 29, 2022 08:24, Posted on January 29, 2022 08:14Learning color harmony and hue-shifting, or how to pick up lighter or darker colors without just going to darker or… Continue reading 157: Digital Painting Color Fundamentals and Hue Shifting
- Fire Alpaca: the most lightweight painting programFire Alpaca is a tiny and free painting software. It has only the basics, but it’s surprisingly good at it.… Continue reading Fire Alpaca: the most lightweight painting program
- Paintstorm: the most configurable painting programFrom all software that I tried so far, Paintstorm is the one with the best performance (huge mixing brushes that… Continue reading Paintstorm: the most configurable painting program
- 156: Procedural Spiky Bomb with Geometry NodesI’m still very newbie when it comes to Geometry Nodes, so as a challenge, I tried to do something by… Continue reading 156: Procedural Spiky Bomb with Geometry Nodes
- 155: Geometry Nodes Dissolving Cubes