Creations, studies, clippings and more from things from many different categories that I do or study. Experiments are the evolution of my “Dailies” project. See details.
Latest Added or Updated Experiments
- Runtime In-Game Vertex Painting to Simulate Dirt RemovalUpdated on July 30, 2022 09:55, Posted on July 28, 2022 20:00The easiest way to accomplish runtime painting of splat maps, in order to dynamically change the blending of textures in-game,… Continue reading Runtime In-Game Vertex Painting to Simulate Dirt Removal
- Dog Spa Game with Unreal EngineUpdated on June 19, 2022 10:56, Posted on May 22, 2022 14:21I’m developing a hyper-casual game with Unreal Engine 5, it’s a Spa for Dogs, more specifically, Dachshund (sausage) dogs. I’m… Continue reading Dog Spa Game with Unreal Engine
- 157: Digital Painting Color Fundamentals and Hue ShiftingUpdated on January 29, 2022 08:24, Posted on January 29, 2022 08:14Learning color harmony and hue-shifting, or how to pick up lighter or darker colors without just going to darker or… Continue reading 157: Digital Painting Color Fundamentals and Hue Shifting
- 156: Procedural Spiky Bomb with Geometry NodesI’m still very newbie when it comes to Geometry Nodes, so as a challenge, I tried to do something by… Continue reading 156: Procedural Spiky Bomb with Geometry Nodes
- 155: Geometry Nodes Dissolving Cubes
- 154: Re-learning Blender 3.0 Geometry NodesUpdated on January 13, 2022 21:00, Posted on January 13, 2022 20:44Experimenting with Blender 3.0 Geometry Nodes where the Attribute nodes where removed in favor of Fields. Created: Procedural castle walls… Continue reading 154: Re-learning Blender 3.0 Geometry Nodes
- 153: Shader Programming with The Book of Shaders and GodotUpdated on January 06, 2022 21:24, Posted on January 06, 2022 21:20Shader programming is one of the things I have never touched in my life. And I always saw whoever makes… Continue reading 153: Shader Programming with The Book of Shaders and Godot
- 152: Match-3 Game with GodotUpdated on January 02, 2022 20:33, Posted on January 02, 2022 20:12Developing, with the Godot Engine, a Match-3 game from start to finish, including the main gameplay, start menu, options menu,… Continue reading 152: Match-3 Game with Godot
- 151: Restarting Digital Painting (2D Art Projects)Updated on January 01, 2022 20:07, Posted on January 01, 2022 19:45I’m starting with Digital Painting from scratch again, following the “Med’s Map: Your Guide to Digital Painting Mastery” course. I’m… Continue reading 151: Restarting Digital Painting (2D Art Projects)
See all experimental projects.
Latest Logs
- In-game vertex painting with Unreal Engine (Wash Car Effect) (Updated on July 30, 2022 13:49. Posted on July 30, 2022 09:53)
- In-game vertex painting with Godot Engine (Wash Car Effect) (Updated on July 30, 2022 18:06. Posted on July 30, 2022 09:49)
- Devlog 02: Lack of Progress and Feature Creep (Updated on June 19, 2022 19:48. Posted on June 19, 2022 10:54)
- Devlog 01: Camera System and Grid Based Building (Updated on May 22, 2022 16:43. Posted on May 22, 2022 14:43)
- Fire Alpaca: the most lightweight painting program (Posted on January 29, 2022 08:02)
- Paintstorm: the most configurable painting program (Posted on January 29, 2022 07:47)
- Initial GDScript code and Matching Patterns (Posted on January 02, 2022 20:18)
See all logs.