The Spectrum Soup
A virtual museum about Autism. An exploration of some of the ingredients and traits of the ASD – Autism Spectrum Disorder, from the point of view of...
Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.
Hyper-learner, indie game developer and aspiring 3D digital artist.
A virtual museum about Autism. An exploration of some of the ingredients and traits of the ASD – Autism Spectrum Disorder, from the point of view of...
I study a lot of subjects and I create a lot of notes and clippings from what I study. But they always stayed private in my own Joplin notes (and in...
PardallMarkdown is a reactive publishing framework and engine written in Elixir. Instant websites and documentation websites. As opposed to static...
Founded July/2015 and still active, albeit temporarily offline. All in one platform where companies of all sizes can build, deploy and manage chatbots...
Trello inspired kanban board made with the Godot Engine and GDScript, powered by an online real-time collaborative backend made with Elixir and...
My father, Reinold Baudisch, was one of the most famous and important anglers in Brazil. For more than 40 years he founded different projects, all...
A course I published into Skillshare and Udemy. Beginner focused course Learn the fundamentals of the Godot Engine and make a game using Visual Script
In my Medium magazine I write about many different subjects, such as Chinese (language), learning techniques, Buddhism, art, fishing and more. Some of...
Website and YouTube channel dedicated to teaching Chinese (Simplified), while I also learned along the way. The Facebook page and the YouTube channel...
Sometimes I produce and publish explainer videos on my personal YouTube channel. The most successful one is: “What is Data Science?” (In Portuguese)
Project on GitHub. PostgreSQL sharding library for Elixir’s Ecto. Shard the same database using schemas or multiple databases, while keeping the data...
Project on GitHub. GDScript and Godot client for real-time Phoenix Framework Channels
2012 Schedule and pay veterinary and pet services appointments online. Afterwards, you could go directly to your appointment, without wait. Listing of...
2012 Find doctors and practices, schedule and pay medical appointments and exams online. Tailored for the low income Brazilian population that didn’t...
2011-2012 Not necessarily a startup, it was an educational project company. My wife and I would go to schools and companies to teach basic herpetology...
From 2014 to 2015. Food delivery POS and chatbot solution for small business. The chatbot was implemented using an unofficial WhatsApp API, and raised...
It’s on purpose, I’m rethinking how I should go on from now on, as I stated in my video about the first 150 days (in Portuguese, tho). Basically, I...
My first 100% hand-painted texture since I started the Dailies. All other textures I made are mostly photo textures projected, post-processed,...
At first, it looks like this doesn’t belong here, in the Dailies project. But, remember that my rules state: “do anything creative, whether it’s art,...
Silly idea. I fed the AI with ideas about Tony Montana (Al Pacino in Scarface) playing different games, such as: Dark Souls Zelda Final Fantasy VII...
Source image: a Jeff Bezos photo from when he got down his space rocket. Generated with VQGAN+CLIP.
Decided to finally check the PS1 shader in Godot in my series of WoW PS1 assets. It’s quite the setup. Next time I’ll try in Unity.
With the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging Mechanism to Rotate...
After a lot of thinkering, I learned and managed a way to rotate a bone (for example, for a wheel), using another bone as the controller, by adding a...
This is probably the hardest time I’ve had with a rig so far. It’s so simple, yet so complex. Reasons and steps taken: The catapult was assembled with...
Improved yesterday’s daily by making it tileable from all sides (seamless) and by also adjusting its colors. I took the photo from a miniature church...
Took a photo of brick wall that I saw today and then made it as a tileable texture (only horizontally).
This turned out very satisfying. It took a long time because I really enjoyed playing around with different textures, finding the “right” wood and...
As I’m very fond of the PS1 aesthetic and since today is my 34th birthday, I made this very badly textured PS1-like version of one of my favorite...
A different kind of daily. Spent some time tinkering with AI image generators, and for today’s daily, I chose the image made with the prompt from the...
Rigged and animated the PS1 Dachshund that I modeled and textured last year. I lost too much time trying to export from Blender as a GIF. Next time...
More AI-generated images with VQGAN+CLIP. This time, I put a photo with myself and my dog, Koda as the input and then typed a few prompts and got...
I imported it into Godot and added a nice sound effect, but unfortunately, it was too annoying to export. So I am posting this daily as this silent...
In terms of “PS1 look”, the last daily that I was satisfied with was Day 112: Tauren Mill Rigged and Animated (World of Warcraft PS1). The other ones...
From the Great Forge from Ironforge (World of Warcraft Classic TBC). Reference from Ironforge (World of Warcraft)