Alfred R. Baudisch and Koda

Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.

Hyper-learner, indie game developer and aspiring 3D digital artist.

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Latest Posts

Day 120: Archery Target UV Mapped (WoW PS1)

Day 120: Archery Target UV Mapped (WoW PS1)

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4 months, 120 days! UV unwrapped yesterday’s Archery Target from Stormwind (World of Warcraft). Curiously, it’s a simple model, but it took 1 hour...

Day 113: Undercity Lamp Post (WoW PS1)

Day 113: Undercity Lamp Post (WoW PS1)

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Reference, from Undercity Details and stylization will be made with texturization. World of Warcraft assets being recreated in Blender in the PS1...

Day 108: Tribal Mill from WoW Taurens

Day 108: Tribal Mill from WoW Taurens

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I can’t believe I spent 40 minutes trying to model just the beak (at the top). I also spent a lot of time trying to figure out the best angle to...

0007: Phoenix Obtained

0007: Phoenix Obtained

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A fan art of the mount Ashes of Al’ar from World of Warcraft, because after many years, I finally looted it from the boss Kael’Thas Sunstrider from...

Day 99: Shovel Low Poly

Day 99: Shovel Low Poly

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I kept seeing shovels in World of Warcraft, so I decided to model one. It will look better after I texture it in another daily.

Day 100: Shovel Low Poly Textured

Day 100: Shovel Low Poly Textured

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100 days of dailies! To keep my promise of not taking things seriously and to keep fighting against perfection, the 100th daily is a simple low poly...

Day 104: Lamp Low Poly Textured

Day 104: Lamp Low Poly Textured

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Hand-painted the World of Warcraft low poly lamp that I modeled for daily Day 102: Simplified Lamp from World of Warcraft (the texture is just...

Day 107: Terracotta Vase Low Poly

Day 107: Terracotta Vase Low Poly

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Low poly vase modeled and then textured painted using texture stencils (textures from texturer). I’m liking my current streak of doing props. Process

Day 106: Failed 3-Sided Ziggurat Pillar

Day 106: Failed 3-Sided Ziggurat Pillar

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This was supposed to be a pillar with 3 equal-sized sides, but after 40 minutes, I failed to do it. Those few days were quite interesting. I noticed...

Day 101: Paper Scroll Folded

Day 101: Paper Scroll Folded

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Created with a single vertex, then extruded it around and added a Solidify modifier. A PS1 low poly paper scroll made in Blender. Process Update Baked...

Day 96: Pterodactyl Rig

Day 96: Pterodactyl Rig

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The most complex rig I’ve created so far. I haven’t parented it to the mesh nor weight painted the mesh yet because the rig itself took a long time...

Dailies Rules

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Create a new creative piece of work every day, from start to finish: art, code, text, video, music, photo, etc., no matter whether physical or...

Day 95: Pterodactyl Textured PS1 Style

Day 95: Pterodactyl Textured PS1 Style

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Textured yesterday’s Petrodactyl, using alligators and iguanas’ photos. This was a lot of fun! A low poly dinosaur / Pterodactyl, PS1 style modeled,...

Day 94: Pterodactyl Low Poly

Day 94: Pterodactyl Low Poly

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I was in Un’Goro crater in World of Warcraft, where I had to kill a few Pterodactyls and then got inspired to create one. I’m not satisfied with how...

Day 80: AMC Popcorn

Day 80: AMC Popcorn

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Inspired by a cake I saw on Reddit: Popcorn 3D scan and texture: “Popcorn Flake” (https://skfb.ly/6UwV9) by Geksaedr is licensed under Creative...

Day 75: Jar Creature 1 Textured

Day 75: Jar Creature 1 Textured

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I’m very satisfied with how this turned out. It’s the kind of weird creature that came out of a PS1 game, just like the way I like it. Very Silent...

Day 74: Creature 1 Modeled

Day 74: Creature 1 Modeled

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I’ll try to make some weird and random creatures in the PS1 style. Today I did the one design and modeled it. A kind of chicken / frog.

Day 72: Sword Designs

Day 72: Sword Designs

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During these 72 days of dailies, I only drew one or two times. So I started following an Udemy course on drawing and made some sword designs, for an...