My Godot Projects and Contributions
A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct...
A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct...
An experiment where I create Nintendo 64 stylized graphics (3D models, textures and environments).
Learn to create extensive user interfaces and dynamic data systems with Godot by building an Inventory Screen. Get it on Itch or Udemy. In this game...
The first devlog of my game Brazilian Street Food Simulator is out! I talk about how for the past 6 months I lost my mind after the game went viral...
This is the table of contents from the Godot Course: Dynamic Inventory System and User Interfaces (Education Projects). 01-Setup and Godot Concepts...
As stated in the experiment page, the intention here is to add and remove dirt from meshes dynamically during runtime. My implementation works in...
The easiest way to accomplish runtime painting of splat maps, in order to dynamically change the blending of textures in-game, is to use vertex colors...
Godot’s fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of...
As the first update related to the Godot Software Development book, this is just a quick post to show something that I did yesterday with Godot: it’s...
I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be mostly focused on data-oriented...
Shader programming is one of the things I have never touched in my life. And I always saw whoever makes shaders as some mythical programmer. Since...
Developing, with the Godot Engine, a Match-3 game from start to finish, including the main gameplay, start menu, options menu, score screen, finishing...
Specified how to match all possible combinations in a match-3 board and then came up with 16 possible matching patterns (8 horizontal matches and 8...
In this point-and-click game, follow Van Gogh’s footsteps and creations during his stay in Arles, France. Read his own words, extracted from his...
Game made in 72h for the Game Jam Ludum Dare 46 (the theme was Keep it Alone). I worked alone and made, from start to finish, all the graphics,...
YouTube channel with more than 17K subscribers, created in 2013. Game development, creativity, programming and art content and tutorials in...
A virtual museum about Autism. An exploration of some of the ingredients and traits of the ASD – Autism Spectrum Disorder, from the point of view of...
Trello inspired kanban board made with the Godot Engine and GDScript, powered by an online real-time collaborative backend made with Elixir and...
A course I published into Skillshare and Udemy. Beginner focused course Learn the fundamentals of the Godot Engine and make a game using Visual Script
Project on GitHub. GDScript and Godot client for real-time Phoenix Framework Channels