- Day 143: Undercity Skull Sign Hand Painted (WoW PS1)My first 100% hand-painted texture since I started the Dailies. All other textures I made are mostly photo textures projected,… Continue reading Day 143: Undercity Skull Sign Hand Painted (WoW PS1)
 - Day 138: Cube from Single Vertex
 - Day 137: Undercity Skull Sign
 - Day 134: Horde Catapult Shoot AnimationWith the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging… Continue reading Day 134: Horde Catapult Shoot Animation
 - Day 133: Rigging Mechanism to Rotate WheelsUpdated on July 21, 2021  20:54, Posted on July 21, 2021  20:53After a lot of thinkering, I learned and managed a way to rotate a bone (for example, for a wheel),… Continue reading Day 133: Rigging Mechanism to Rotate Wheels
 - Day 132: Horde Catapult Rigged (Blender Linked Data Complexity)Updated on July 20, 2021  20:39, Posted on July 20, 2021  20:36This is probably the hardest time I’ve had with a rig so far. It’s so simple, yet so complex. Reasons… Continue reading Day 132: Horde Catapult Rigged (Blender Linked Data Complexity)
 - Day 129: Horde Catapult (WoW PS1)This turned out very satisfying. It took a long time because I really enjoyed playing around with different textures, finding… Continue reading Day 129: Horde Catapult (WoW PS1)
 - Day 128: Horde Catapult Assembled and UV Mapped
 - Day 127: Modular Catapult Parts Modeled
 - 0008: My 34th Birthday as if I were a PS1 characterUpdated on July 14, 2021  16:41, Posted on March 18, 2021  11:26As I’m very fond of the PS1 aesthetic and since today is my 34th birthday, I made this very badly… Continue reading 0008: My 34th Birthday as if I were a PS1 character
 









