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Alfred Reinold Baudisch

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Category: Dailies

  • Day 122: Forge Bellow from Ironforge (Wow PS1)July 10, 2021 11:35
    From the Great Forge from Ironforge (World of Warcraft Classic TBC).
  • Day 121: Archery Target Textured (WoW PS1)July 09, 2021 18:16
    Yesterday’s Day 120: Archery Target UV Mapped (WoW PS1) daily textured. An Archery Target I found in Stormwind. Also, instead… Continue reading Day 121: Archery Target Textured (WoW PS1)
  • Day 120: Archery Target UV Mapped (WoW PS1)July 08, 2021 08:03
    4 months, 120 days! UV unwrapped yesterday’s Archery Target from Stormwind (World of Warcraft). Curiously, it’s a simple model, but… Continue reading Day 120: Archery Target UV Mapped (WoW PS1)
  • Day 119: Archery Target (WoW PS1)July 07, 2021 21:50
  • Day 118: Dachshund Dogs Eating Grass in Brazil (AI Image)Updated on July 14, 2021 16:41, Posted on July 06, 2021 21:38
    A different kind of daily. Spent some time tinkering with AI image generators, and for today’s daily, I chose the… Continue reading Day 118: Dachshund Dogs Eating Grass in Brazil (AI Image)
  • Day 117: Bladespire Ogres Prop Textured (WoW PS1)Updated on July 05, 2021 17:38, Posted on July 05, 2021 17:37
    Textured the strange decoration prop that I modeled yesterday (design from Bladespire Ogres from Blade Edge’s Mountains from Wow Classic… Continue reading Day 117: Bladespire Ogres Prop Textured (WoW PS1)
  • Day 116: Bladespire Ogres Prop (WoW PS1)July 04, 2021 22:21
    A strange decoration prop from Bladespire Ogres from Blade Edge’s Mountain from Wow Classic. Details will come from texturing.
  • Day 115: Undercity Lamp Post Textured (WoW PS1)Updated on July 03, 2021 07:21, Posted on July 03, 2021 07:20
    Does it seem this is going on as World of Warcraft TBC Classic being remade as a Play Station 1… Continue reading Day 115: Undercity Lamp Post Textured (WoW PS1)
  • Day 114: Undercity Lamp Post UV Map (WoW PS1)July 02, 2021 20:04
  • Day 113: Undercity Lamp Post (WoW PS1)Updated on July 01, 2021 21:14, Posted on July 01, 2021 21:13
    Details and stylization will be made with texturization. World of Warcraft assets being recreated in Blender in the PS1 style.

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Alfred Reinold Baudisch
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