I was in Un’Goro crater in World of Warcraft, where I had to kill a few Pterodactyls and then got inspired to create one. I’m not satisfied with how the legs and arms look and also making the head was the hardest part, and I don’t like it either. Let’s see if tomorrow it will… Continue reading Day 94: Pterodactyl Low Poly
Did a full PS1 human, with split limbs, and also rigged it, from scratch. Process
I textured and rigged yesterday’s daily, Day 87: Apron Potato Man. Process
Inspired by an “Apron Man Creature” from the artist moto583motohiro.
A typewriter effect with Blender.
Just a small experiment with “Rip Vertices” from Blender.
Used texture projection to paint a new texture for the Day 81 bird, and then repainted over the seams to try to have a better texture. Process
A little challenge to myself: having a Blender donut with straight UVs. It was easier than I anticipated. Process