Vertex Alpha Tools: Blender add-on useful when making N64 and PS1 graphics
I have previously shown how to make Banjo-Kazooie (from the Nintendo 64) stylized terrain and environments with vertex colors and vertex color alpha....
I have previously shown how to make Banjo-Kazooie (from the Nintendo 64) stylized terrain and environments with vertex colors and vertex color alpha....
In the first part, you can see how Banjo-Kazooie from the Nintendo 64 presented its rich environments, making heavy usage of vertex colors for...
An experiment where I create Nintendo 64 stylized graphics (3D models, textures and environments).
The first devlog of my game Brazilian Street Food Simulator is out! I talk about how for the past 6 months I lost my mind after the game went viral...
Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment,...
I’m developing a hyper-casual game with Unreal Engine 5, it’s a Spa for Dogs, more specifically, Dachshund (sausage) dogs. I’m putting it under...
I’m still very newbie when it comes to Geometry Nodes, so as a challenge, I tried to do something by my own, to test my newly acquired knowledge. This...
Experimenting with Blender 3.0 Geometry Nodes where the Attribute nodes where removed in favor of Fields. Created: Procedural castle walls following a...
Game made in 72h for the Game Jam Ludum Dare 46 (the theme was Keep it Alone). I worked alone and made, from start to finish, all the graphics,...
YouTube channel with more than 17K subscribers, created in 2013. Game development, creativity, programming and art content and tutorials in...
A virtual museum about Autism. An exploration of some of the ingredients and traits of the ASD – Autism Spectrum Disorder, from the point of view of...