- 0016: Surprised with my inverted reflection in a bowlUpdated on March 27, 2021 07:55, Posted on March 26, 2021 18:09So, today I got really surprised when I noticed in a kitchen bowl, how my own reflection would appear mirrored… Continue reading 0016: Surprised with my inverted reflection in a bowl
- 0005: The more F-Stops, the more F’s in FocusUpdated on March 27, 2021 07:45, Posted on March 15, 2021 21:00Finally learning some 3D camera and lenses theory and practice. Depth of field, focal plane and F-stop. The bigger the… Continue reading 0005: The more F-Stops, the more F’s in Focus
- 0006: Dolly the Sheep, ZoomedUpdated on March 27, 2021 07:45, Posted on March 16, 2021 17:40Understanding and practicing Dolly Zoom. Also playing around with the array modifier. 3D cameras and compositing is hard. Lighting is… Continue reading 0006: Dolly the Sheep, Zoomed
- 0015: Learning 3D Lighting is FunUpdated on March 25, 2021 21:14, Posted on March 25, 2021 21:09Finally starting to learn lights and lighting! Also remember: deal with the scene Exposure, instead of trying to “explode” the… Continue reading 0015: Learning 3D Lighting is Fun
- 0014: Eyes in the DarknessUpdated on March 24, 2021 19:41, Posted on March 24, 2021 19:36Inspired by this video.
- 0013: Old 90’s CD-Rom cover recreated in BlenderUpdated on March 24, 2021 09:39, Posted on March 23, 2021 18:49I recreated an old magazine Ad / CD-ROM cover in Blender. This is probably the most fun I’ve had in… Continue reading 0013: Old 90’s CD-Rom cover recreated in Blender
- 0009: The Mandatory Stranger in the Sci-Fi CorridorUpdated on March 20, 2021 21:35, Posted on March 19, 2021 20:42Procedural shading in Blender is fun. Also a reminder that I have to learn Photoshop Masks again. Corridor made in… Continue reading 0009: The Mandatory Stranger in the Sci-Fi Corridor
- 0010: Meatball Asteroid Pulsing FieldUpdated on March 20, 2021 21:30, Posted on March 20, 2021 21:27Procedural shading done in Blender, without any help from tutorials this time – it’s still far from good, but it’s… Continue reading 0010: Meatball Asteroid Pulsing Field
- 0003: Hard Surface Modeling + First PhotobashUpdated on March 15, 2021 09:42, Posted on March 13, 2021 18:11Hard-surface modeling without add-ons. Lighting and composition in Blender is extremely difficult. Photobashing in Photoshop is fun, but very hard.… Continue reading 0003: Hard Surface Modeling + First Photobash
- 0001: Blender Donut but In 10 MinutesUpdated on March 13, 2021 16:29, Posted on March 11, 2021 20:56Learning Fluids in Blender. Learning resources: https://www.youtube.com/watch?v=_0mFLJG_Cyo https://www.youtube.com/watch?v=Q7sKdxMlNks