My Godot Projects and Contributions
A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct...
A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct...
An experiment where I create Nintendo 64 stylized graphics (3D models, textures and environments).
Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment,...
A podcast where I interview Indie Game Developers and Artists. Topics include everything related to the development, production, release and marketing...
I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be mostly focused on data-oriented...
Developing, with the Godot Engine, a Match-3 game from start to finish, including the main gameplay, start menu, options menu, score screen, finishing...
YouTube channel with more than 17K subscribers, created in 2013. Game development, creativity, programming and art content and tutorials in...
Founded July/2015 and still active, albeit temporarily offline. All in one platform where companies of all sizes can build, deploy and manage chatbots...
Trello inspired kanban board made with the Godot Engine and GDScript, powered by an online real-time collaborative backend made with Elixir and...
My father, Reinold Baudisch, was one of the most famous and important anglers in Brazil. For more than 40 years he founded different projects, all...
Project on GitHub. GDScript and Godot client for real-time Phoenix Framework Channels