- Day 142: WoW TBC Multiboxing SetupUpdated on July 31, 2021 07:41, Posted on July 30, 2021 21:50At first, it looks like this doesn’t belong here, in the Dailies project. But, remember that my rules state: “do… Continue reading Day 142: WoW TBC Multiboxing Setup
- Day 141: Dachshund AI
- Day 140: Tony Montana Plays Zelda, Final Fantasy, WoW (AI Images)Silly idea. I fed the AI with ideas about Tony Montana (Al Pacino in Scarface) playing different games, such as:… Continue reading Day 140: Tony Montana Plays Zelda, Final Fantasy, WoW (AI Images)
- Day 139: Evil Billionaire (AI Images)Source image: a Jeff Bezos photo from when he got down his space rocket. Generated with VQGAN+CLIP.
- Day 138: Cube from Single Vertex
- Day 137: Undercity Skull Sign
- Day 136: Video – Wife reacts to another game I made in 2011
- Day 135: Horde Catapult in GodotDecided to finally check the PS1 shader in Godot in my series of WoW PS1 assets. It’s quite the setup.… Continue reading Day 135: Horde Catapult in Godot
- Day 134: Horde Catapult Shoot AnimationWith the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging… Continue reading Day 134: Horde Catapult Shoot Animation
- Day 133: Rigging Mechanism to Rotate WheelsUpdated on July 21, 2021 20:54, Posted on July 21, 2021 20:53After a lot of thinkering, I learned and managed a way to rotate a bone (for example, for a wheel),… Continue reading Day 133: Rigging Mechanism to Rotate Wheels