- Godot Course: Dynamic Inventory System and User Interfaces (Education Projects)Updated on July 02, 2023 09:42, Posted on March 26, 2022 10:45Learn to create extensive user interfaces and dynamic data systems with Godot by building an Inventory Screen.
- Making my Simulator Indie Game in 3 Engines – BR Food Sim Devlog 1 - Brazilian Street Food Simulator (Games Projects)Updated on March 19, 2023 17:01, Posted on March 05, 2023 19:10The first devlog of my game Brazilian Street Food Simulator is out! I talk about how for the past 6… Continue reading Making my Simulator Indie Game in 3 Engines – BR Food Sim Devlog 1 - Brazilian Street Food Simulator (Games Projects)
- Table of Contents from the Godot Course - Godot Course: Dynamic Inventory System and User Interfaces (Education Projects)Updated on March 03, 2023 11:33, Posted on March 03, 2023 11:26This is the table of contents from the Godot Course: Dynamic Inventory System and User Interfaces (Education Projects). 01-Setup and… Continue reading Table of Contents from the Godot Course - Godot Course: Dynamic Inventory System and User Interfaces (Education Projects)
- My Godot Projects and Contributions (Open-source Projects)Updated on February 25, 2023 10:18, Posted on October 23, 2022 11:28A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well… Continue reading My Godot Projects and Contributions (Open-source Projects)
- In-game vertex painting with Godot Engine (Wash Car Effect)Updated on July 30, 2022 18:06, Posted on July 30, 2022 09:49As stated in the experiment page, the intention here is to add and remove dirt from meshes dynamically during runtime. My… Continue reading In-game vertex painting with Godot Engine (Wash Car Effect)
- Runtime In-Game Vertex Painting to Simulate Dirt RemovalUpdated on July 30, 2022 09:55, Posted on July 28, 2022 20:00The easiest way to accomplish runtime painting of splat maps, in order to dynamically change the blending of textures in-game,… Continue reading Runtime In-Game Vertex Painting to Simulate Dirt Removal
- Dynamic Inventory System for Godot (Open-source Projects)Updated on May 04, 2022 19:34, Posted on May 04, 2022 19:11Godot’s fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath… Continue reading Dynamic Inventory System for Godot (Open-source Projects)
- Donkeys and Quick and Dirty UIs with Godot – Update #1 - Book: Godot Software Development (Education Projects)Updated on April 29, 2022 07:04, Posted on April 29, 2022 06:40As the first update related to the Godot Software Development book, this is just a quick post to show something… Continue reading Donkeys and Quick and Dirty UIs with Godot – Update #1 - Book: Godot Software Development (Education Projects)
- Book: Godot Software Development (Education Projects)Updated on April 23, 2022 06:04, Posted on April 22, 2022 09:57I’m writing a book about developing Business Software, Mobile Apps and Tools with the Godot Engine! The book will be… Continue reading Book: Godot Software Development (Education Projects)
- 153: Shader Programming with The Book of Shaders and GodotUpdated on January 06, 2022 21:24, Posted on January 06, 2022 21:20Shader programming is one of the things I have never touched in my life. And I always saw whoever makes… Continue reading 153: Shader Programming with The Book of Shaders and Godot