Brazilian Street Food Simulator
Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment,...
Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment,...
As stated in the experiment page, the intention here is to add and remove dirt to meshes dynamically during runtime. Unfortunately, with this...
The easiest way to accomplish runtime painting of splat maps, in order to dynamically change the blending of textures in-game, is to use vertex colors...
It’s been almost a month since the first devlog of this gamedev experiment and since then I haven’t developed the game anymore, because of a huge task...
I’m developing a hyper-casual game with Unreal Engine 5, it’s a Spa for Dogs, more specifically, Dachshund (sausage) dogs. I’m putting it under...
The project started officially on 10th of May, I only worked on it for a few days on the weekends. Camera System Developed a 3rd person camera system,...