Alfred R. Baudisch and Koda

Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.

Hyper-learner, indie game developer and aspiring 3D digital artist.

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Latest Posts

Day 142: WoW TBC Multiboxing Setup

Day 142: WoW TBC Multiboxing Setup

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At first, it looks like this doesn't belong here, in the Dailies project. But, remember that my rules state: "do anything creative, whether it's...

Day 135: Horde Catapult in Godot

Day 135: Horde Catapult in Godot

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Decided to finally check the PS1 shader in Godot in my series of WoW PS1 assets. It's quite the setup. Next time I'll try in Unity.

Day 134: Horde Catapult Shoot Animation

Day 134: Horde Catapult Shoot Animation

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With the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging Mechanism to Rotate...

Day 129: Horde Catapult (WoW PS1)

Day 129: Horde Catapult (WoW PS1)

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This turned out very satisfying. It took a long time because I really enjoyed playing around with different textures, finding the "right"...