Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.
Hyper-learner, indie game developer and aspiring 3D digital artist.
Latest Posts
Day 143: Undercity Skull Sign Hand Painted (WoW PS1)
My first 100% hand-painted texture since I started the Dailies. All other textures I made are mostly photo textures projected, post-processed,...
Day 142: WoW TBC Multiboxing Setup
At first, it looks like this doesn't belong here, in the Dailies project. But, remember that my rules state: "do anything creative, whether it's...
Day 140: Tony Montana Plays Zelda, Final Fantasy, WoW (AI Images)
Silly idea. I fed the AI with ideas about Tony Montana (Al Pacino in Scarface) playing different games, such as: Dark Souls Zelda Final Fantasy VII...
Day 139: Evil Billionaire (AI Images)
Source image: a Jeff Bezos photo from when he got down his space rocket. Generated with VQGAN+CLIP.
Day 135: Horde Catapult in Godot
Decided to finally check the PS1 shader in Godot in my series of WoW PS1 assets. It's quite the setup. Next time I'll try in Unity.
Day 134: Horde Catapult Shoot Animation
With the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging Mechanism to Rotate...
Day 133: Rigging Mechanism to Rotate Wheels
After a lot of thinkering, I learned and managed a way to rotate a bone (for example, for a wheel), using another bone as the controller, by adding a...
Day 132: Horde Catapult Rigged (Blender Linked Data Complexity)
This is probably the hardest time I've had with a rig so far. It's so simple, yet so complex. Reasons and steps taken: The catapult was assembled with...
Day 131: Brick Wall Pattern Texture Seamless
Improved yesterday's daily by making it tileable from all sides (seamless) and by also adjusting its colors. I took the photo from a miniature church...
Day 130: Old Brick Wall Tileable Texture
Took a photo of brick wall that I saw today and then made it as a tileable texture (only horizontally).
Day 129: Horde Catapult (WoW PS1)
This turned out very satisfying. It took a long time because I really enjoyed playing around with different textures, finding the "right"...