- Day 93: Strong PS1 Low Poly HumanDid a full PS1 human, with split limbs, and also rigged it, from scratch. Process
- Day 88: Apron Potato Man Painted and RiggedI textured and rigged yesterday’s daily, Day 87: Apron Potato Man. Process
- Day 81: Killdeer BirdA low poly/PS1 model of a small bird. Process
- Day 76: Jar Creature 1 Rigged and AnimatedJar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make… Continue reading Day 76: Jar Creature 1 Rigged and Animated
- Day 75: Jar Creature 1 TexturedUpdated on May 24, 2021 10:44, Posted on May 24, 2021 10:43I’m very satisfied with how this turned out. It’s the kind of weird creature that came out of a PS1… Continue reading Day 75: Jar Creature 1 Textured
- Day 74: Creature 1 ModeledI’ll try to make some weird and random creatures in the PS1 style. Today I did the one design and… Continue reading Day 74: Creature 1 Modeled
- Day 69: Abandoned Observatory FinishedUpdated on May 19, 2021 10:19, Posted on May 18, 2021 22:15Very satisfied with the final result. I could see this model being used in a PS1-like horror game. Today I… Continue reading Day 69: Abandoned Observatory Finished
- Day 67: Abandoned Underwater Observatory ModeledModeled a abandoned underwater observatory, stick to a grid, the intention is to make a PS1-like building. Process
- Day 64: Sci-Fi Table UV MappedNext step from daily: Day 61: Low Poly Sci-Fi Breakfast Table. Process
- Day 61: Low Poly Sci-Fi Breakfast TableModeled props for a breakfast PS1 scene – still not textured. Learning resource: https://www.youtube.com/watch?v=sVl9N20Tt8Y Process