Day 107: Terracotta Vase Low Poly
Low poly vase modeled and then textured painted using texture stencils (textures from texturer). I’m liking my current streak of doing props. Process
Low poly vase modeled and then textured painted using texture stencils (textures from texturer). I’m liking my current streak of doing props. Process
Hand-painted the World of Warcraft low poly lamp that I modeled for daily Day 102: Simplified Lamp from World of Warcraft (the texture is just...
I wanted to create a World of Warcraft lamp (a type of item for the “Off-Hand” slot) and I decided to make the geometry as simple as I could, where I...
Created with a single vertex, then extruded it around and added a Solidify modifier. A PS1 low poly paper scroll made in Blender. Process Update Baked...
100 days of dailies! To keep my promise of not taking things seriously and to keep fighting against perfection, the 100th daily is a simple low poly...
I kept seeing shovels in World of Warcraft, so I decided to model one. It will look better after I texture it in another daily.
Rig assigned to the mesh.
The most complex rig I’ve created so far. I haven’t parented it to the mesh nor weight painted the mesh yet because the rig itself took a long time...
Textured yesterday’s Petrodactyl, using alligators and iguanas’ photos. This was a lot of fun! A low poly dinosaur / Pterodactyl, PS1 style modeled,...
I was in Un’Goro crater in World of Warcraft, where I had to kill a few Pterodactyls and then got inspired to create one. I’m not satisfied with how...
Did a full PS1 human, with split limbs, and also rigged it, from scratch. Process
I textured and rigged yesterday’s daily, Day 87: Apron Potato Man. Process
Inspired by an “Apron Man Creature” from the artist moto583motohiro.
Used texture projection to paint a new texture for the Day 81 bird, and then repainted over the seams to try to have a better texture. Process
A low poly/PS1 model of a small bird. Process
Inspired by a cake I saw on Reddit: Popcorn 3D scan and texture: “Popcorn Flake” (https://skfb.ly/6UwV9) by Geksaedr is licensed under Creative...
I’m very satisfied with how this turned out. It’s the kind of weird creature that came out of a PS1 game, just like the way I like it. Very Silent...
Very satisfied with the final result. I could see this model being used in a PS1-like horror game. Today I did the UV Mapping and texturing. Tried to...
Modeled a abandoned underwater observatory, stick to a grid, the intention is to make a PS1-like building. Process
Next step from daily: Day 61: Low Poly Sci-Fi Breakfast Table. Process
Modeled props for a breakfast PS1 scene – still not textured. Learning resource: https://www.youtube.com/watch?v=sVl9N20Tt8Y Process
Today was one of those days in which I feel that I lost all my abilities. It took me a long time to unwrap yesterday’s model and then more time to...