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Alfred Reinold Baudisch

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Tag: gamedev

  • Godot 4.0 is here! Overview of Quality of Life Features and Workflow EnhancementsUpdated on March 01, 2023 19:43, Posted on March 01, 2023 17:50
    No more waiting for Godot 4.0! You can finally download Godot 4.0 stable. After more than 3 years of an… Continue reading Godot 4.0 is here! Overview of Quality of Life Features and Workflow Enhancements
  • Day 50: Further The Spectrum Soup fixes and media materialApril 29, 2021 09:11
    I finally fixed the “no hear” pose, because the arms were still merging into the body. I also added a… Continue reading Day 50: Further The Spectrum Soup fixes and media material
  • Day 49: Fixes and Additions to my Ludum Dare gameApril 28, 2021 22:32
    Creative work today was all about fixing my Ludum Dare Game Jam game,. Fixes: Added:
  • Day 47: Developed my LDJam 48 GameUpdated on April 27, 2021 01:05, Posted on April 26, 2021 23:52
    After 3 days of work, alone, the game is finished, 2 hours short of the end of the Jam from… Continue reading Day 47: Developed my LDJam 48 Game
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Alfred Reinold Baudisch
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