- Importing Unity Synty Characters and Animation Packs In Unreal Engine 5 (with Re-Targeting)Updated on March 19, 2023 16:59, Posted on February 09, 2023 17:53In this post, I show how I imported both character and animation asset packs from the Unity Asset Store into… Continue reading Importing Unity Synty Characters and Animation Packs In Unreal Engine 5 (with Re-Targeting)
- Day 134: Horde Catapult Shoot AnimationWith the lessons learned in the dailies Day 132: Horde Catapult Rigged (Blender Linked Data Complexity) and Day 133: Rigging… Continue reading Day 134: Horde Catapult Shoot Animation
- 0008: My 34th Birthday as if I were a PS1 characterUpdated on July 14, 2021 16:41, Posted on March 18, 2021 11:26As I’m very fond of the PS1 aesthetic and since today is my 34th birthday, I made this very badly… Continue reading 0008: My 34th Birthday as if I were a PS1 character
- 0004: Retro Dachshund RiggedUpdated on July 14, 2021 16:41, Posted on March 14, 2021 22:16Rigged and animated the PS1 Dachshund that I modeled and textured last year. I lost too much time trying to… Continue reading 0004: Retro Dachshund Rigged
- Day 125: Forge Bellow from Ironforge Animated (Wow PS1)I imported it into Godot and added a nice sound effect, but unfortunately, it was too annoying to export. So… Continue reading Day 125: Forge Bellow from Ironforge Animated (Wow PS1)
- Day 112: Tauren Mill Rigged and Animated (World of Warcraft PS1)Updated on June 30, 2021 19:17, Posted on June 30, 2021 19:14This was harder than animating a human. I had a lot of trouble figuring out how to spin around an… Continue reading Day 112: Tauren Mill Rigged and Animated (World of Warcraft PS1)
- Day 98: Human Bad Walk Animation
- Day 76: Jar Creature 1 Rigged and AnimatedJar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make… Continue reading Day 76: Jar Creature 1 Rigged and Animated
- Day 43: IK RefresherUpdated on April 22, 2021 18:32, Posted on April 22, 2021 18:22In ancitipation to Ludum Dare this Saturday. This was frustrating. Hopefully, I won’t forget it anymore. Process Extend from the… Continue reading Day 43: IK Refresher
- Day 37: Dogs that I loveUpdated on April 16, 2021 18:55, Posted on April 16, 2021 18:50I modeled the PS1 Dachshund and the rocket last year, and then February this year, I animated the spin animation… Continue reading Day 37: Dogs that I love