- Day 74: Creature 1 ModeledI’ll try to make some weird and random creatures in the PS1 style. Today I did the one design and… Continue reading Day 74: Creature 1 Modeled
- Day 71: Godot Fire!Trying Godot’s particle for the first time. Wanted to make a low-resolution fire. Fire base image from Kenney.
- Day 69: Abandoned Observatory FinishedUpdated on May 19, 2021 10:19, Posted on May 18, 2021 22:15Very satisfied with the final result. I could see this model being used in a PS1-like horror game. Today I… Continue reading Day 69: Abandoned Observatory Finished
- Day 67: Abandoned Underwater Observatory ModeledModeled a abandoned underwater observatory, stick to a grid, the intention is to make a PS1-like building. Process
- Day 64: Sci-Fi Table UV MappedNext step from daily: Day 61: Low Poly Sci-Fi Breakfast Table. Process
- Day 63: Video about UV, UV unwrapping, and mappingI decided to record a video about UV fundamentals and concepts. I tried to simplify the concepts as much as… Continue reading Day 63: Video about UV, UV unwrapping, and mapping
- Day 62: Blender UV Mapping RefresherFrom time to time, it seems I completely forget everything about UV Mapping. It is still the 3D skill that… Continue reading Day 62: Blender UV Mapping Refresher
- Day 61: Low Poly Sci-Fi Breakfast TableModeled props for a breakfast PS1 scene – still not textured. Learning resource: https://www.youtube.com/watch?v=sVl9N20Tt8Y Process
- Day 58: Ape HODL AMC versus Greedy HedgieUpdated on May 07, 2021 11:44, Posted on May 07, 2021 11:23Inspired by a cartoon with an unfortunate unreadable signature (if you know the author, please let me know), I created… Continue reading Day 58: Ape HODL AMC versus Greedy Hedgie
- Day 57: AMC Building TexturedUpdated on May 06, 2021 17:18, Posted on May 06, 2021 17:17Today was one of those days in which I feel that I lost all my abilities. It took me a… Continue reading Day 57: AMC Building Textured