- Day 72: Sword DesignsUpdated on May 22, 2021 19:28, Posted on May 21, 2021 20:30During these 72 days of dailies, I only drew one or two times. So I started following an Udemy course… Continue reading Day 72: Sword Designs
- Day 71: Godot Fire!Trying Godot’s particle for the first time. Wanted to make a low-resolution fire. Fire base image from Kenney.
- Day 70: Video – Wife reacts to a game I made in 2011
- Day 69: Abandoned Observatory FinishedUpdated on May 19, 2021 10:19, Posted on May 18, 2021 22:15Very satisfied with the final result. I could see this model being used in a PS1-like horror game. Today I… Continue reading Day 69: Abandoned Observatory Finished
- Day 68: Abandoned Observatory Textures RippedThis is taking longer than anticipated. But the next step is done: texture sheet for the observatory. Ripped with Shoebox.… Continue reading Day 68: Abandoned Observatory Textures Ripped
- Day 67: Abandoned Underwater Observatory ModeledModeled a abandoned underwater observatory, stick to a grid, the intention is to make a PS1-like building. Process
- Day 66: Stylized Grass with Material MakerLearning resource: https://www.youtube.com/watch?v=pbeB0YHxZQQ Process
- Day 65: Material Maker First ContactUpdated on May 14, 2021 08:47, Posted on May 14, 2021 08:41Material Maker is a free and open-source alternative to Substance Designer. Of course, a lot of features are missing (and… Continue reading Day 65: Material Maker First Contact
- Day 64: Sci-Fi Table UV MappedNext step from daily: Day 61: Low Poly Sci-Fi Breakfast Table. Process
- Day 63: Video about UV, UV unwrapping, and mappingI decided to record a video about UV fundamentals and concepts. I tried to simplify the concepts as much as… Continue reading Day 63: Video about UV, UV unwrapping, and mapping