- Standalone Tools and Applications Made with Godot GUIUpdated on May 19, 2023 19:39, Posted on April 20, 2023 09:30The Godot game engine is great for making general use case graphical user interfaces (GUI) for standalone tools and applications,… Continue reading Standalone Tools and Applications Made with Godot GUI
- Godot 4.0 is here! Overview of Quality of Life Features and Workflow EnhancementsUpdated on March 01, 2023 19:43, Posted on March 01, 2023 17:50No more waiting for Godot 4.0! You can finally download Godot 4.0 stable. After more than 3 years of an… Continue reading Godot 4.0 is here! Overview of Quality of Life Features and Workflow Enhancements
- Importing Unity Synty Characters and Animation Packs In Unreal Engine 5 (with Re-Targeting)Updated on March 19, 2023 16:59, Posted on February 09, 2023 17:53In this post, I show how I imported both character and animation asset packs from the Unity Asset Store into… Continue reading Importing Unity Synty Characters and Animation Packs In Unreal Engine 5 (with Re-Targeting)
- How to Properly Setup Git for Unreal Engine, Unity and Godot ProjectsUpdated on September 12, 2022 17:32, Posted on August 12, 2022 19:00In order to have a Git repository for a game development project, the repository must be properly set with Git… Continue reading How to Properly Setup Git for Unreal Engine, Unity and Godot Projects
- Godot Engine In-game Splat Map Texture Painting (Dirt Removal Effect)Updated on July 30, 2022 15:27, Posted on July 30, 2022 11:34This is my solution to perform runtime Texture Painting, in order to paint a splat map in-game with the Godot… Continue reading Godot Engine In-game Splat Map Texture Painting (Dirt Removal Effect)
- Godot Engine Lovable Features (plus UE and Unity similarities)Updated on July 25, 2022 19:47, Posted on July 25, 2022 18:00Godot makes my heart feel warm, even if itĀ frustrates me sometimesĀ (as I have previously described in a post), but most… Continue reading Godot Engine Lovable Features (plus UE and Unity similarities)
- Godot’s 3D Workflow Issues, Inconsistencies, and ConfusionUpdated on July 29, 2022 07:24, Posted on July 21, 2022 18:00This page lists issues and inconsistencies I’ve found with Godot’s 3D Workflow and 3D Features (some of them apply to… Continue reading Godot’s 3D Workflow Issues, Inconsistencies, and Confusion
- How do I Learn and Create a Lot of Things Fast? What are my Tools and Techniques?Updated on July 22, 2022 15:03, Posted on July 19, 2022 12:01I learn and create a lot of things very fast. I also experiment with a lot of different subjects, using… Continue reading How do I Learn and Create a Lot of Things Fast? What are my Tools and Techniques?
- From Unity to Godot: Game Objects and Components in Godot?Updated on September 12, 2022 09:06, Posted on July 16, 2022 18:01Coming from Unity, you just opened Godot for the first time and you can’t find where are the Game Objects… Continue reading From Unity to Godot: Game Objects and Components in Godot?
- Making actors transparent when they block the Camera in Unreal Engine (See-through)I created a quick and simple solution in Unreal Engine to make actors and static meshes transparent (see-through) when the… Continue reading Making actors transparent when they block the Camera in Unreal Engine (See-through)