- Day 51: Play Station 1 Trimsheet EnvironmentLittle PS1-like island, with real-time shadows and light. Learning resource: https://www.youtube.com/watch?v=NcmO6Sxmq14 Process
- Day 50: Further The Spectrum Soup fixes and media materialI finally fixed the “no hear” pose, because the arms were still merging into the body. I also added a… Continue reading Day 50: Further The Spectrum Soup fixes and media material
- Day 49: Fixes and Additions to my Ludum Dare gameCreative work today was all about fixing my Ludum Dare Game Jam game,. Fixes: Added:
- Day 48: PS1 Silent Hill inspired Terrain in Blender, grid perfectLearning Resource: https://www.youtube.com/watch?v=NcmO6Sxmq14
- Day 47: Developed my LDJam 48 GameUpdated on April 27, 2021 01:05, Posted on April 26, 2021 23:52After 3 days of work, alone, the game is finished, 2 hours short of the end of the Jam from… Continue reading Day 47: Developed my LDJam 48 Game
- Day 46: Final PS1 Art for Ludum DareFinished the art for Ludum Dare 48. A human base mesh has been rigged from scratch and I created one… Continue reading Day 46: Final PS1 Art for Ludum Dare
- Day 45: PS1 Props for Ludum DareI’m taking part on the 48th Ludum Dare Game Jam and I’m making a PS1 stylized 3D Game. Today I… Continue reading Day 45: PS1 Props for Ludum Dare
- Day 44: Colorful Insect
- Day 43: IK RefresherUpdated on April 22, 2021 18:32, Posted on April 22, 2021 18:22In ancitipation to Ludum Dare this Saturday. This was frustrating. Hopefully, I won’t forget it anymore. Process Extend from the… Continue reading Day 43: IK Refresher
- Day 42: The Journey to Make a Game in 3 Days – A Ludum Dare DocumentaryApril last year, I participated in the game jam Ludum Dare, where I created a game from scratch in 72… Continue reading Day 42: The Journey to Make a Game in 3 Days – A Ludum Dare Documentary