- Day 57: AMC Building TexturedUpdated on May 06, 2021 17:18, Posted on May 06, 2021 17:17Today was one of those days in which I feel that I lost all my abilities. It took me a… Continue reading Day 57: AMC Building Textured
- Day 54: Low Poly Human HeadUpdated on May 04, 2021 07:44, Posted on May 03, 2021 17:49When modeling things like these, I remember why in the first place I avoid modeling the human figure. Even with… Continue reading Day 54: Low Poly Human Head
- Day 55: Low Poly Man BodyContinuing from yesterday’s head, I modeled the body. Again, not completely perfect, but fits a PS1 model perfectly. It’s actually… Continue reading Day 55: Low Poly Man Body
- Day 51: Play Station 1 Trimsheet EnvironmentLittle PS1-like island, with real-time shadows and light. Learning resource: https://www.youtube.com/watch?v=NcmO6Sxmq14 Process
- Day 48: PS1 Silent Hill inspired Terrain in Blender, grid perfectLearning Resource: https://www.youtube.com/watch?v=NcmO6Sxmq14
- Day 46: Final PS1 Art for Ludum DareFinished the art for Ludum Dare 48. A human base mesh has been rigged from scratch and I created one… Continue reading Day 46: Final PS1 Art for Ludum Dare
- Day 45: PS1 Props for Ludum DareI’m taking part on the 48th Ludum Dare Game Jam and I’m making a PS1 stylized 3D Game. Today I… Continue reading Day 45: PS1 Props for Ludum Dare
- Day 40: PS1 TreeUpdated on April 19, 2021 19:39, Posted on April 19, 2021 19:35A model from scratch from one of my favorite styles – PlayStation 1 stylized 3D art! Process
- Day 37: Dogs that I loveUpdated on April 16, 2021 18:55, Posted on April 16, 2021 18:50I modeled the PS1 Dachshund and the rocket last year, and then February this year, I animated the spin animation… Continue reading Day 37: Dogs that I love