Day 49: Fixes and Additions to my game The Spectrum Soup

Creative work today was all about fixing my Autistic Museum game, The Spectrum Soup. Fixes: Increased mouse sensitivity F to continue dialog, instead of Enter Fixed some typos Adjusted the “no hear” position, which previously the arms were merging with the body Added: New music Sound effects and sound cues Footstep sounds

Day 43: IK Refresher

In ancitipation to Ludum Dare this Saturday. This was frustrating. Hopefully, I won’t forget it anymore. Process Extend from the tail of the leg bone Clear parent (ALT+P) Add pole target (add 3D cursor and then SHIFT+A to add a bone) Uncheck Deform from Pole Target Go to Pose Mode, select FIRST the IK bone,… Continue reading Day 43: IK Refresher

Day 38: The Hideous Pasta Toast

Using SVG to model an object. Process Models Credits [3D] Toast Prop (https://skfb.ly/6SWPx) by CwemKeeki Tomato (https://skfb.ly/6ASPn) by mazurenko Tomato (https://skfb.ly/6VZsq) by Businessuse

Day 35: How it really feels at the Dentist

Went to the dentist today for a simple cleanup. Regardless, I always freak out, and with today’s daily, I made a composition to express what I keep visualizing at the appointment with all the noises and discomforting touches. Process Model Credits Cartoon Drill by Blender Books. Tooth by Mouad.Ech-charfi