- Day 84: Ripped Vertex ColumnJust a small experiment with “Rip Vertices” from Blender.
- Day 83: Killdeer Bird Texture PaintedUsed texture projection to paint a new texture for the Day 81 bird, and then repainted over the seams to… Continue reading Day 83: Killdeer Bird Texture Painted
- Day 82: Donut Straight UVsA little challenge to myself: having a Blender donut with straight UVs. It was easier than I anticipated. Process
- Day 81: Killdeer BirdA low poly/PS1 model of a small bird. Process
- Day 80: AMC PopcornInspired by a cake I saw on Reddit: Popcorn 3D scan and texture: “Popcorn Flake” (https://skfb.ly/6UwV9) by Geksaedr is licensed… Continue reading Day 80: AMC Popcorn
- Day 79: Metal SculptureRandom abstract sculpture I put together in Blender. Process
- Day 78: Manual Rigging (Again)Exercise with manual rigging before going full Rigify.
- Day 77: Rigify First Contact
- Day 76: Jar Creature 1 Rigged and AnimatedJar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make… Continue reading Day 76: Jar Creature 1 Rigged and Animated
- Day 75: Jar Creature 1 TexturedUpdated on May 24, 2021 10:44, Posted on May 24, 2021 10:43I’m very satisfied with how this turned out. It’s the kind of weird creature that came out of a PS1… Continue reading Day 75: Jar Creature 1 Textured