Skip to content

Alfred Reinold Baudisch

  • Home
  • All Posts
  • Projects
    • Startups
    • Open-source
    • Education
    • Dailies
    • Experiments
    • Games
    • Entertainment
  • About
  • Contact

Tag: 3d

  • Day 84: Ripped Vertex ColumnJune 02, 2021 22:02
    Just a small experiment with “Rip Vertices” from Blender.
  • Day 83: Killdeer Bird Texture PaintedJune 01, 2021 21:59
    Used texture projection to paint a new texture for the Day 81 bird, and then repainted over the seams to… Continue reading Day 83: Killdeer Bird Texture Painted
  • Day 82: Donut Straight UVsMay 31, 2021 22:05
    A little challenge to myself: having a Blender donut with straight UVs. It was easier than I anticipated. Process
  • Day 81: Killdeer BirdMay 30, 2021 21:38
    A low poly/PS1 model of a small bird. Process
  • Day 80: AMC PopcornMay 29, 2021 21:26
    Inspired by a cake I saw on Reddit: Popcorn 3D scan and texture: “Popcorn Flake” (https://skfb.ly/6UwV9) by Geksaedr is licensed… Continue reading Day 80: AMC Popcorn
  • Day 79: Metal SculptureMay 28, 2021 21:28
    Random abstract sculpture I put together in Blender. Process
  • Day 78: Manual Rigging (Again)May 27, 2021 21:14
    Exercise with manual rigging before going full Rigify.
  • Day 77: Rigify First ContactMay 26, 2021 19:25
  • Day 76: Jar Creature 1 Rigged and AnimatedMay 25, 2021 07:29
    Jar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make… Continue reading Day 76: Jar Creature 1 Rigged and Animated
  • Day 75: Jar Creature 1 TexturedUpdated on May 24, 2021 10:44, Posted on May 24, 2021 10:43
    I’m very satisfied with how this turned out. It’s the kind of weird creature that came out of a PS1… Continue reading Day 75: Jar Creature 1 Textured

Posts navigation

Newer posts Page 1 … Page 6 … Page 11 Older posts
  • twitter
  • youtube
  • github
  • linkedin
  • admin-site
  • email
Alfred Reinold Baudisch
Powered by WordPress. Sitemap.