Skip to content

Alfred Reinold Baudisch

  • Home
  • All Posts
  • Projects
    • Startups
    • Open-source
    • Education
    • Dailies
    • Experiments
    • Games
    • Entertainment
  • About
  • Contact

Project Style: Shaders

  • In-game vertex painting with Godot Engine (Wash Car Effect)Updated on July 30, 2022 18:06, Posted on July 30, 2022 09:49
    As stated in the experiment page, the intention here is to add and remove dirt from meshes dynamically during runtime. My… Continue reading In-game vertex painting with Godot Engine (Wash Car Effect)
  • In-game vertex painting with Unreal Engine (Wash Car Effect)Updated on July 30, 2022 13:49, Posted on July 30, 2022 09:53
    As stated in the experiment page, the intention here is to add and remove dirt to meshes dynamically during runtime. Unfortunately,… Continue reading In-game vertex painting with Unreal Engine (Wash Car Effect)
  • 153: Shader Programming with The Book of Shaders and GodotUpdated on January 06, 2022 21:24, Posted on January 06, 2022 21:20
    Shader programming is one of the things I have never touched in my life. And I always saw whoever makes… Continue reading 153: Shader Programming with The Book of Shaders and Godot
  • twitter
  • youtube
  • github
  • linkedin
  • admin-site
  • email
Alfred Reinold Baudisch
Powered by WordPress. Sitemap.