Banjo-Kazooie (N64) environments and levels: texture blending and vertex color usage
Banjo-Kazooie from the Nintendo 64 had environment and terrain details with blended textures (it is also called decal blending in some sources): This...
Banjo-Kazooie from the Nintendo 64 had environment and terrain details with blended textures (it is also called decal blending in some sources): This...
It’s been almost a month since the first devlog of this gamedev experiment and since then I haven’t developed the game anymore, because of a huge task...
As the first update related to the Godot Software Development book, this is just a quick post to show something that I did yesterday with Godot: it’s...
Specified how to match all possible combinations in a match-3 board and then came up with 16 possible matching patterns (8 horizontal matches and 8...