Day 76: Jar Creature 1 Rigged and Animated
Jar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make more natural animations. My animations play...
Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.
Hyper-learner, indie game developer and aspiring 3D digital artist.
Jar creature from yesterday rigged and animated. I have to learn how to make better IKs and how to make more natural animations. My animations play...
I'm very satisfied with how this turned out. It's the kind of weird creature that came out of a PS1 game, just like the way I like it. Very Silent...
I'll try to make some weird and random creatures in the PS1 style. Today I did the one design and modeled it. A kind of chicken / frog.
A viking sword I saw today in the Viking Boat Museum (Roskilde – Denmark).
During these 72 days of dailies, I only drew one or two times. So I started following an Udemy course on drawing and made some sword designs, for an...
Trying Godot's particle for the first time. Wanted to make a low-resolution fire. Fire base image from Kenney.
Very satisfied with the final result. I could see this model being used in a PS1-like horror game. Today I did the UV Mapping and texturing. Tried to...
This is taking longer than anticipated. But the next step is done: texture sheet for the observatory. Ripped with Shoebox. Process
Modeled a abandoned underwater observatory, stick to a grid, the intention is to make a PS1-like building. Process
Learning resource: https://www.youtube.com/watch?v=pbeB0YHxZQQ Process
Material Maker is a free and open-source alternative to Substance Designer. Of course, a lot of features are missing (and there's no Undo), but...
Next step from daily: Day 61: Low Poly Sci-Fi Breakfast Table. Process
I decided to record a video about UV fundamentals and concepts. I tried to simplify the concepts as much as I could and I think I did a good job with...
From time to time, it seems I completely forget everything about UV Mapping. It is still the 3D skill that I'm the least knowledgeable about,...
Modeled props for a breakfast PS1 scene – still not textured. Learning resource: https://www.youtube.com/watch?v=sVl9N20Tt8Y Process
Up until today I still haven't talked about my Dailies on my main YouTube channel. So today, since it's a very special day, in which I reached 60 days...
Found a colorful tree bark today, took a photo and tried to make it seamless with Gimp Offset + Clone tool (down to 256×256 resolution). Reference