0006: Dolly the Sheep, Zoomed
Understanding and practicing Dolly Zoom. Also playing around with the array modifier. 3D cameras and compositing is hard. Lighting is even harder, but...
Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.
Hyper-learner, indie game developer and aspiring 3D digital artist.
Understanding and practicing Dolly Zoom. Also playing around with the array modifier. 3D cameras and compositing is hard. Lighting is even harder, but...
Finally learning some 3D camera and lenses theory and practice. Depth of field, focal plane and F-stop. The bigger the F-stop, the more F's in focus....
Rigged and animated the PS1 Dachshund that I modeled and textured last year. I lost too much time trying to export from Blender as a GIF. Next time...
Hard-surface modeling without add-ons. Lighting and composition in Blender is extremely difficult. Photobashing in Photoshop is fun, but very hard....
Website live with initial pages and Dailies: https://alfredbaudisch.com/. My "Dailies" are about anything, so this website count as Daily...
Learning Fluids in Blender. Learning resources: https://www.youtube.com/watch?v=_0mFLJG_Cyo https://www.youtube.com/watch?v=Q7sKdxMlNks
I'll try to finally organize all the things I do and put them all in a single place, in a single website. This is like the third billiontenth time...