Alfred R. Baudisch and Koda

Polyglot Software Engineer and PostgreSQL Database Architect with 30 years of experience, a specialist in data modeling, software, and system architecture. Current stack: Elixir and Phoenix since 2015. From Curitiba 🇧🇷, living in Copenhagen 🇩🇰.

Hyper-learner, indie game developer and aspiring 3D digital artist.

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Latest Posts

Day 38: The Hideous Pasta Toast

Day 38: The Hideous Pasta Toast

Using SVG to model an object. Process Models Credits [3D] Toast Prop (https://skfb.ly/6SWPx) by CwemKeeki Tomato (https://skfb.ly/6ASPn) by mazurenko...

Day 37: Dogs that I love

Day 37: Dogs that I love

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I modeled the PS1 Dachshund and the rocket last year, and then February this year, I animated the spin animation and added Dogecoin into the texture....

Day 36: Procedural Ornamented Wall

Day 36: Procedural Ornamented Wall

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The maps applied in a mesh can be seen below. Unfortunately there’s some broken edges (aliased, lots of small triangles), and I discovered I have to...

Day 35: How it really feels at the Dentist

Day 35: How it really feels at the Dentist

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Went to the dentist today for a simple cleanup. Regardless, I always freak out, and with today’s daily, I made a composition to express what I keep...

Day 32: Yellow House Heavy Paint Style

Day 32: Yellow House Heavy Paint Style

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I picked up the house I made on Day 29 and tried to paint it using the HEAVY PAINT style. Some colors inspired by gouaches from James Gurney.

Day 25: The Day we got Stranded in the Sand

Day 25: The Day we got Stranded in the Sand

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Based on a real situation that happened to me in Skagen – Denmark. “Maria vai com as outras“. References Process UPDATE: Post-processing Review I...

Day 24: 80s Wireframe Chiptune Synced

Day 24: 80s Wireframe Chiptune Synced

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Added music and audio sync animation to the daily 22. Resources Chiptune loop: HIGH ENERGY CHIPTUNE ♫ Biscuits – Evan King Syncing audio using shape...