Reached 3 months of Dailies! I produced and published a video about it, this time with some time-lapses that I recorded the past 30 days!
I decided to record a video about UV fundamentals and concepts. I tried to simplify the concepts as much as I could and I think I did a good job with it. I used a physical box, cereal bar and teddy bear to explain it.
Up until today I still haven’t talked about my Dailies on my main YouTube channel. So today, since it’s a very special day, in which I reached 60 days of doing a piece of digital and 3D art per day, I recorded and explained the project to my Portuguese-speaking audience.
My wife played one of my games for the first time, we recorded the reaction and it was edited and published today to my gamedev channel, Cria Jogo.
April last year, I participated in the game jam Ludum Dare, where I created a game from scratch in 72 hours. Everything was created from zero by me: art, coding, sounds, and more. I recorded everything and now, one year later, 3 days before the next Ludum Dare, I edited and published a mini-documentary showing… Continue reading Day 42: The Journey to Make a Game in 3 Days – A Ludum Dare Documentary
Recorded, edited, and published the accompanying video of the article that I wrote for daily 12: Free tools you can use to explain ANYTHING without having to make a call. The article is in English, so I made the video in Portuguese, this way I can cover both of my languages (and also publish to… Continue reading Day 28: New video: tools to explain anything and have fewer meetings
Added music and audio sync animation to the daily 22. Resources Chiptune loop: HIGH ENERGY CHIPTUNE ♫ Biscuits – Evan King Syncing audio using shape keys: Easy Lip Syncing, Automated Puppet-style || Blender 2.83 by Joey Carlino Process
Download uncompressed video. Music from HIGH ENERGY CHIPTUNE ♫ Biscuits – Evan King.