How to make a Banjo Kazooie (N64) style terrain shader in Godot (blended textures with vertex colors)
In this article, I explain how I created a Banjo-Kazooie (Nintendo 64) terrain and level material in Godot, with a Visual Shader, importing the...
In this article, I explain how I created a Banjo-Kazooie (Nintendo 64) terrain and level material in Godot, with a Visual Shader, importing the...
In the first part, you can see how Banjo-Kazooie from the Nintendo 64 presented its rich environments, making heavy usage of vertex colors for...