Day 55: Low Poly Man Body

Continuing from yesterday’s head, I modeled the body. Again, not completely perfect, but fits a PS1 model perfectly. It’s actually even too high poly. Process

Day 54: Low Poly Human Head

When modeling things like these, I remember why in the first place I avoid modeling the human figure. Even with reference, it’s hard to get something accurate. Anyway, I think it turned out ok, considering I want it for PS1-like models. Process